

Contents in this article are taken from a test version and could be subject to change for the final version. When this happens, we will inform you.
Update 6.18 should be available on March 4 between 08:00 UTC and 12:00 UTC. A forced update will follow on March 5 at 02:00 UTC.
Gauntlet Aaron (Warrior)

“I’ve been keeping my cool my whole life. I’ve always been the nice guy. The Good Samaritan. The thing is, Eric is dead. Jesus is dead. And I’m goddamn sick of being nice.”
We haven't had a new hero since last October, so it's time to give Aaron another shot by giving him his alt hero, introducing Gauntlet Aaron.
Leader Trait: Iron Will
Aaron's maximum Charge Points is increased by 2. Each charge point increases damage dealt by {A}%. After using a charge attack, Aaron goes into [Overload] for 2 turns. Charge attacks consume all current charge points.
Overload: Each Charge Point consumed by a charge attack increases damage by {B}%, and attacks additionally deal damage equal to {C}% of the target's current HP. This effect cannot stack.
Level 8 Unlock : Once per turn, after a maximum charge attack that consumes all charge points during Overload, Aaron can perform an assist attack on an enemy being attacked by an ally when it's within range, dealing 100% damage.
Level 10 Unlock : Aaron gets 3 charge points at the start of missions. His maximum assist attack count increases by +1.
As a leader, all melee classes gain this bonus.
Leader Trait Values

Values are possibly subject to change. We will inform you if we adjust any values.
Remaining Traits
Iron Skin, Dodge, Power Strike and Perseverance
Other changes
Resource acquisition

We added shortcuts for the various resources you can collect throughout the game. When a resource is shown in the top-menu, you can now click it to easily go to one of the following sections in the game where you can acquire them.
Gold, XP, and Gas already had a clickable ‘+’ in front of them. XP has been adjusted, while Gold and Gas have stayed the same. See the table below.

Equipment upgrade times
Instead of having to wait for hours for equipment to upgrade, with this update we can announce that upgrade times for equipment are now a thing of the past! No longer do you have to wait for it, as it will be upgraded instantly.
Therefore, the event '5-second equipment upgrades' will cease to exist, and equipment tokens available for sale in our Survival Pass and stores will be removed and not introduced into new store updates/Survival Pass updates. The '5-second hero upgrade' event will continue to appear occasionally. Also, Training Tokens, Building Tokens, and Healing Tokens will continue to be obtainable. These changes are equipment-related only.
Hero/Equipment Upgrades
The 'Upgrade Completed' button has been removed, ensuring automatic completion once your countdown is over. A small notification on your screen will notify you when an upgrade is done.

Early level changes
- Guilds: To make the flow of new information easier to grasp for new players, we changed the way how Guilds are unlocked. Instead of having Guilds unlocked after completing Chapter 1.3, Guilds will now open upon reaching Council Level 5.
- Tutorial: We optimized the gameplay tutorial process, giving proper notifications in the form of pop-ups to inform new players when a new mode is unlocked.
- Ignoring resource limits: When your Council Level is below level 13, you'll be able to purchase resource bundles that will ignore the resource limit and go over it.
Bug fixes
6.18
- Fixed the bug where Last Stand Extra didn't start if certain heroes were still Outpost defenders
- Fixed the bug where players couldn't leave inactive guilds
- Fixed the values of teammates' assist attacks during charge attacks while Yumiko was a leader
- Fixed the Doomsday Challenge buff issue where the actual buff was different from what was selected
- Fixed overlapping labels and overlapping text sections
- Fixed Hilltop Coin amount disappearing after entering Workshop and going back to Camp
- Fixed an issue with Negan's Deal's Last Stand attempts
- Fixed the issue where the Apocalyptic Guardian Armor didn't share its Apocalyptic Trait with teammates
6.19
- Fixed the issue with armors having the 'Has X% chance to take Y% of the damage received by teammates within Z spaces' Special Functionality potentially crashing game sessions
- Fixed the issue where the game froze when clicking the store icon on victory screens
- Fixed some overlapping bars and icons in Guild Wars and Story Missions
- Fixed some wrong redirections where you were navigated to Radio Calls
- Fixed the missing timestamp on starter rewards
- Fixed a display issue with Reinforcement Tokens
- Fixed a display issue during the tutorial
- Adjusted the visual effects of interactive objects that triggers walkers in Doomsday Challenge
- [Fixed issues with Last Stand where the game sometimes crashed while heroes were equipped with high-level Apocalyptic gear]
Added after update release
Killcam Switch
We mistakenly didn't include this into the update notes earlier, but we released a new setting called 'Killcam Switch'. This setting allows you to toggle the slow-motion camera display during battles. Slow-motion effects are only visible when you play the game on 'speed x1'.
6.19 bugs
Bugs for our small update '6.19' were added to this article.


