

Contents in this article are taken from a test version and could be subject to change for the final version. When this happens, we will inform you.
Blueprints
Equipment Radio Calls contain a variety of rewards, including Blueprints for a specific type of equipment.
In this article, we will inform you about our Special Equipment Call lasting 4 weeks (see right below) and our Standard Equipment Call lasting 6 months. We also included a tutorial to explain how Equipment Radio Calls work.
Multiple Special Calls
While having 1 special call and 1 standard call going on at the same time, you guys provided us plenty of feedback that you would rather see multiple calls at once. Therefore, today we introduce an 3 special calls instead of 1!
Availability
Special Equipment Radio Calls are available for 4 weeks. between April 2 and April 30, 2025, 08:00 UTC. From Camp, go to Radio > Collect Equipment & Resources.
Jesus' Sword (Warrior)

Special functionality
Reaches 2 spaces away and hits in a cone-shaped area. Additional attacks deal 50% extra damage to enemies with less than 40% HP. After accumulating 3 attacks, the next attack has a 50% chance to inflict a random negative status on the target, which could be [Skinned], [Weakened], or [Poisoned].
Charge attack is a bonus attack with a guaranteed critical hit, with a 20% chance to not consume Charge Points.
Apocalyptic Bonus
Damage
Traits
Silver Lucky, Golden Ensnare, Golden Interruptor
Video
Video by DarkDestination
Daryl's Harpoon (Bruiser)

Special functionality
Reaches 2 spaces away and hits in a cone-shaped area. Non-Body Shot attacks stun the enemies (as long as they are not stun-resistant) and push targets back 1 space. Enemies colliding with a pushed target also get stunned (as long as they are not stun-resistant). The main target of your attack never results in a Body Shot. Overwatch attacks force the enemy to end their turn early.
Charged attack is a bonus attack that damages and stuns all targets. Inflicts guaranteed Critical Hit.
Apocalyptic Bonus
Damage
Traits
Silver Lucky, Golden Concussion, Golden Ensnare
Remington 700 (Hunter)

Special functionality
Attacks enemies in a straight line within 6 spaces. Charge attacks are guaranteed critical hits. After using a charge attack, the wielder enters Aiming Mode and cannot move during this time. Aiming Mode increases the range by 4 spaces, widens attacks by 70 centimeters, and prevents body attacks, increasing the final damage by 80%. Using a charge attack again will exit Aiming Mode.
Charge attacks can’t be used for 2 turns after using one.
Warning: advanced strategy
The Remington 700 is a weapon with an advanced strategy, trading movement for high damage. Please be warned that in order to exit Aim Mode, a charge attack needs to be made. So try to make sure you leave that one last enemy
Apocalyptic Bonus
Damage
Traits
Silver Lucky, Golden Ensnare, Golden Interruptor
How does it work?
From Camp, go to Radio > Collect Equipment & Resources.

A: Displays the current Radio Call
B: Displays the time period until the Radio Call is over.
C: Displays an image of the Blueprint's equipment
D: Displays the amount of Luck Points you currently have. More below
E: Choose between collecting once or collecting ten times

You can use our 'Skip' button so you don't have to click individual rewards. In the future, we might include this Skip button in Hero calls too.
Available items
The Radio Call includes all kinds of rewards, as shown in the distribution table below.

Costs
Collecting 1 time costs 10 Radios, while collecting 10 times costs 90 Radios.
Luck Points
For each time you collect, you gain 1 Luck Point. Luck Points add up to 80, after which you get the Blueprint guaranteed. As shown in the distribution table above, the more Luck Points you gather, the higher the chance you will obtain the Blueprint earlier.
Standard: Atlantic Trident (Warrior)

Availability
Available from October 28, 2024, until April 28, 2025. From Camp, go to Radio > Collect Equipment & Resources.
Special functionality
Reaches 2 spaces away and hits in a cone-shaped area. Overwatch attacks force the enemy to end their turn early. Movement Speed is increased by 2 spaces. When you pass a walker, you have a 100% chance to not be attacked. When attacking 2 or more targets, there's a 75% chance to deal +20% weapon damage (including Apocalyptic Weapon Damage) as extra damage (can be amplified by Lucky).
Charge attack is a bonus attack that inflicts guaranteed Critical Hit.
Apocalyptic Bonus
Damage
Traits
Silver Wide Arc, Golden Destructive, Golden Razor


